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Showing posts from February, 2019

Metroid Prime 2: Echoes - blog tasks

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Metroid Prime 2: Echoes - blog tasks Create a new blogpost called 'Metroid Prime 2: Echoes case study' and complete the following in-depth tasks. Language Analyse the  game cover  for Metroid Prime 2: Echoes (above). 1) How does the cover communicate the genre of the game? --> Genre is established through costume Font and logo establish the genre (use of eclipse) Colour scheme reflect sci-fi genre Protagonist and Villains also used to establish genre Intertextuality reference to Alien films 2) What does the cover suggest regarding gameplay and audience pleasures? --> Engima codes are used on the back of the game cover through screenshots of gameplay. The new 4 player split screen feature is used as a unique selling point to the target audience (audiences are now able to enjoy the game with their friends). The game features evil aliens where the goal is to defeat them, audience gain pleasure from taking down enemies. 3) Does the cover sexualise the

Henry Jenkins - fandom blog tasks

Henry Jenkins - fandom blog tasks The following tasks will give you an excellent introduction to fandom and also allow you to start exploring degree-level insight into audience studies. Work through the following: Factsheet #107 - Fandom Use our Media Factsheet archive on the M: drive Media Shared (M:\Resources\A Level\Media Factsheets) to find Media Factsheet #107 on Fandom. Save it to USB or email it to yourself so you have access to the reading for homework. Read the whole of Factsheet and answer the following questions: 1) What is the definition of a fan? -->   They have a devotion hat goes beyond simply consuming media texts, but it's part of a persons identity in much the same way as gender, class and age define who we are. 2) What the different types of fan identified in the factsheet? --> Hardcore/True Fan: identify themselves as the 'insiders' within any given fandom. They spend a lot of time and money to become one and take pride on the quality and quant

Tomb Raider Anniversary blog task

Tomb Raider Anniversary: blog tasks Language and Audience Analyse the game cover for Tomb Raider Anniversary (above). 1) How does the cover communicate the genre of the game? Mise-en-scene - Lara's costume: Belt/Backpack/gun/Holsters Colour scheme: Black/Brown/Gold Ancient Civilisation - inter textual reference to Indiana Jones Background: Ancient Artefact Lara must retrieve 2) How does the pose and costume of the character appeal to primarily male audiences? Eye contact: Suggest sexual confidence Mise-en-scene - Little and revealing clothing as well as being highly impractical Mise-en-scene - Heavy dark makeup Gun straps mirror the appearance of lingerie Lighting highlights her assets as well as legs arms and shoulders Oversized guns used as a phallic symbol Pose: unrealistic to ensure face and assets are visible 3) How might the cover be read as empowering for female gamers? Present woman as strong and independent Lack of male character reveals her as a pow

Feminist theory: blog tasks

Further feminist theory: blog tasks Use our Media Factsheet archive on the M: drive Media Shared (M:\Resources\A Level\Media Factsheets) to find Media Factsheet  #169 Further Feminist Theory . Save it to USB or email it to yourself so you have access to the reading for homework. Read the whole of Factsheet and answer the following questions: 1) What definitions are offered by the factsheet for ‘feminism ‘and ‘patriarchy’? Feminism: A movement which aims for equality for women - to be treated as equal to men socially, economically and politically. Patriarchy: Male dominance in society. 2) Why did bell hooks publish her 1984 book ‘Feminist Theory: From Margin to Center’? She identifies that there was a lack of diversity in feminist movements and these voices had become marginalised. 3) What aspects of feminism and oppression are the focus for a lot of bell hooks’s work? They questioned the approach of feminism treating women as a single coherent group. She said that poor bl